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<jsSO - Flash Shared Objects in Javascript ⁄ >




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Lately I was discussing about programming a flash-based multiuser game using sharedObjects.
I'm not so fond of Flash so I thought: Flash can communicate with Javascript. So why not implement the game in Javascript and do only the multiplayer-communication in flash?
I created jsSO to allow the clients to push data to the server and notify other clients immediately about changes.
So this library allows programming of realtime games, chats etc.

How?

There is no easy way to get a notification in Javascript on the client about changes on the server.
So the solution is to use Flash and let it handle the update notifications.
You have to install the Flash server from Adobe or se the free java alternative: Red5 as in the example below.

The data-transfer and the connection to the server are maintained by a simple embedded Flashmovie in your page.
The communication with other clients runs through the local Flashmovie and the Red5-Server.



este é só um excerto do artigo, para aceder ao artigo completo, clique no link em baixo:
this is just a small excerpt from the article, to access the full article please click in the link below:

http://pro-web.at/projects/jsso




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